package org.arclib.x.sprite.frame;

import org.arclib.Texture;
import org.arclib.math.Size;
import org.arclib.sound.Sound;

public class Frame
{
	// time it will be displayed for
	private int time = 30;
	// and sound effect
	private Sound snd;
	private Texture texture;
	public Size size;

	public void setTime(int time)
	{
		this.time = time;
	}

	public int getTime()
	{
		return time;
	}

	public void setTexture(Texture texture)
	{
		this.texture = texture;
	}

	public Texture getTexture()
	{
		return texture;
	}

	public void setSound(Sound snd)
	{
		this.snd = snd;
	}

	public Sound getSound()
	{
		return snd;
	}

	public void process()
	{
		// TODO Auto-generated method stub

	}
}
